TRA‑IN‑MERD is a small, humorous 2D pixel‑art project inspired by classic Game Boy palettes and silly arcade gameplay. You play as a tiny maintenance worker on an Italian Intercity train, trying to keep things under control as passengers constantly create… smelly situations.

Your mission is simple: prevent the train’s bathrooms from overflowing by running between them and cleaning each one before disaster occurs! Every carriage introduces new challenges, more passengers, and additional obstacles to deal with.

The game is designed as a short, replayable web experience with a light‑hearted tone and a nostalgic pixel‑art look. More details, screenshots, and GIFs will be revealed through upcoming devlogs as development continues.

If you enjoy quirky arcade projects and want to follow the journey, feel free to check back for updates or follow the page for future posts.

GAME FEATURES

Genre: Arcade Comedy Pixel Art 2D

Platforms: HTML5 (Web Browser)

Average session length: 1–10 minutes

Languages: English

Inputs: Keyboard

Accessibility: Simple controls, short sessions


🕹️ How to Play

  • Use arrow keys to move our hero, Remo Sciaquabotti!
  • Run between bathrooms to stop the chaos before it overflows.
  • Press Y Button when you are overlapped to a bathroom to access it and face the cleaning minigame.
  • Hit the SPACEBAR at the perfect moment to scrub efficiently and keep the filth under control.
  • Press B Button to leave early - or stay until the bathroom is spotless and exit automatically.
  • Survive the rising sludge - because once it overflows, it’s game over in spectacular fashion.

Every second counts. Every bathroom matters. Can you keep the train clean long enough to reach the next station?


📜 Credits & Legal Info

Credits Created by Bardu & Isarmony. Pixel art, design, code, music — all original content.

Disclaimer This software is provided “as is” without warranty of any kind, express or implied. The creator assumes no responsibility for any errors, issues, or damages resulting from the use of this game. By downloading or playing it, you agree to use it at your own risk.


❤️ A final word

The concept behind TRA‑IN‑MERD was born during a real train ride. Isarmony and I witnessed an unfair battle between the bathroom attendant and a toilet that had decided to overflow. There were moments of pure panic, the bathroom was eventually sealed off, and the poor attendant — despite his heroic efforts — emerged defeated.

This game was created to celebrate that unsung hero and his epic struggle. Stay strong, brave toilet warrior. Never give up!

The game is free, but if you’d like to support us with a small voluntary donation, we’d truly appreciate it — it helps us create more games for you. And if you have comments, we’d love to hear them. Let us know if the game made you smile!

The game is intentionally short, but I already have a few ideas to expand it. If players show interest, I might develop them — but for now, I’m excited to move on to new ideas and new projects.

This is TRA‑IN‑MERD. Enjoy the ride!


Development log

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